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This notion is no different in Hyper Light Drifter.
#WEEKLY FAMITSU HYPER LIGHT DRIFTER REVIEW FULL#
The return of 8-16bit style graphics is in full effect, most notably so in hits like Hotline Miami and Shovel Knight to name a few.
#WEEKLY FAMITSU HYPER LIGHT DRIFTER REVIEW UPGRADE#
You can upgrade many of your attributes, from ammo for your guns, new slashes for your sword, longer drift combos, upping your max health, and even adding grenades to your arsenal. In classic adventure fashion, HLD features some awesome bosses, all unique in routine and look.
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Well, there may be some stopping you once you step up to the bosses. Combine them with your ability to “drift” (a rapid dash), there will be no stopping you on your quest to fulfill your visions. Using a combination of your energy sword and arsenal of guns, enemies will fall to their knees one after another once you master the two. Before you know it you will be hacking, slashing, and shooting your way across a vast map that is filled to the brim with life, secrets, and encounters. After a brief encounter with a powerful being and a glimpse at a horrible fate, players are thrown into the game. But if they can make a player go from “not knowing” to “wanting to know” with ease, then you know you have something special on your hands. Games like Hyper Light Drifter, ones that give you a snippet of story and then proceed to drop you into the title, are hard to master. The ideology of “not knowing” can go a long way. Hyper Light Drifter is one of the richest, purest gaming experiences I have felt in some time now, one that calls back to an age of simplicity and attention to detail of story and substance.Ĭlassic adventure titles are all about discovery. As you make your way across the lands, you will see an amazing variety of friends and foe alike. You are the Drifter, and your adventures will take you to four distant regions, in search of unlocking something deep below the surface of the planet.
#WEEKLY FAMITSU HYPER LIGHT DRIFTER REVIEW SERIES#
HLD is essentially a badass, neon sci-fi rendition of the beloved Zelda series that adds some RPG mechanics and one hell of an aesthetic. If you have ever wanted a modern take on The Legend of Zelda: A Link to the Past, look no further. Hyper Light Drifter is another success story to come by way of Kickstarter, one that thanks to developer Heart Machine saw the light of day and was worth the wait. With a name as cool as that, it’s no wonder it ended up bleeding cool. If not, you might feel like you’re banging your head against an incredibly pretty brick wall.Hyper. If you have the will to overcome its many trials you’ll find a rewarding, uncompromising action game. But the unwavering difficulty-especially the bosses-makes it an experience for a very specific type of gamer. And the exhilaration of clearing a dungeon with only a sliver of health left is a feeling worth chasing. The visual design and music are stunning. The elegant, expressive animation makes fighting and traversing the world a joy. There’s a lot to love about Hyper Light Drifter. If not, you’ll almost certainly give up after a few hours. If you’re the type of gamer who has the fortitude to try things over and over until you master them, Hyper Light Drifter is for you.
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Ultimately, how you respond to these difficulty spikes will depend on your temperament. Regular enemies are tough enough, but when you’re fighting groups of them on top of a boss unleashing waves of increasingly savage attacks, it becomes a real test of endurance. This is a game where enduring persistent failure is the only way to get good, and a lot of people won’t have the patience to get through some of its more gruelling battles-particularly the fiendishly difficult boss fights.
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You have to leave and scour the overworld for more, or somehow scrape through the next room, which is probably teeming with powerful enemies, with a dribble of HP. If you’re deep in a dungeon and run out of health items, bad luck. But you also find yourself repeating areas, which is when frustration sets in. These sections present an enjoyable challenge, and there’s a satisfaction in dancing around a room and killing everything without taking a hit. For example, kill one enemy and a wall that was providing cover from a sniper on the other side of the room will suddenly disappear. Dungeons hide the most satisfying combat in the game, and their layouts change dynamically around you, forcing you to constantly change your tactics.